International Education Softball League
International Education Softball League

~ 2016 RULES ~

The IESL is a relaxed, co-ed, grassroots, beginner softball league made up of teams from international education organizations in the Washington metro area.
The league aims to: 1. Have fun, and 2. Play good softball.




I. HOUSEKEEPING
1) NO METAL CLEATS
a. Coaches should review cleats before play to avoid injury and/or ejection.
2) GENDER COMPOSITION
The following team configurations are allowed:
a. 10 player teams with no fewer than 4 women
b. 9 player teams with no fewer than 4 women, no out
c. 9 player teams with 3 women, 10th spot auto out
d. 8 player teams with 3 women, 9th spot out, no 10th spot
3) LATE STARTS
a. No grace periods. Start times will be established at the beginning of the season and should be observed by all teams.
b. Teams with less than 8 players (still maintaining a 2 women minimum) at start time may bat first. If they were supposed to be Home, they lose that advantage (lose it, not exchange it for the next match up). If after their turn at bat they can't field a team as defined above, end of game. This allows some straggling without undue delay or penalty to those teams that get their teams to the field on time.
c. If both teams are short players at start time, 10 minute delay is automatic, then late start rule applies unless both teams are short, in which case another 10 minute grace period called or a tie is called so we don't have to draw out the season with make-ups.
4) RESCHEDULES
a. If a coach knows his/her team will not be able to play a game already scheduled, that coach can request from the opposing coach that the game be rescheduled. The opposing coach has the option of winning by forfeit or complying with the request and rescheduling. A request to reschedule CANNOT be made after Monday, the week of the scheduled game. After that point, if a coach cannot field a team, it will be an automatic forfeit.
5) GAME LENGTH
a. Official game length is 7 innings.
b. 5 innings constitutes an "official" game if home team gets the bottom of the 5th if their at bat is needed.
c. Coaches can decide on a 4 inning game prior to starting if conditions suggest interrupted play is likely.
d. The team that is losing must bat at least 4 innings for the game to be an official game.
e. Suspended Games: If a game is suspended due to weather conditions, and four complete innings have not been played, both teams will reschedule the game and start to play the rescheduled game completely from the beginning. However, all players present at the suspended game will be able to count the suspended game as an official game played.
6) SEASON SCHEDULE
a. Games shall begin as close as possible to mid-May and the tournament shall be held in mid-August, depending on permits.
b. If we have 8 teams we will play with no byes during the regular season.
c. If we have 7 teams we will play with one bye during the regular season.
7) TOURNAMENT ELIGIBILITY
a. A player must play in no fewer than four (4) regular season games to be eligible for tournament play.
8) LEAGUE CHAMPIONSHIP
a. League championship (along with the official league trophy) is determined by post-season play and not regular season standings.
b. The post-season tournament will include all league teams and will have a format agreeable by the majority of teams.
c. If we have 7 teams, the team that wins the regular season will sit out the first round of the tournament.
9) TIE BREAKERS for seeding for the post-season tournament:
a. League standings are determined by winning percentage and not overall wins. In the event that two or more teams are tied in the standings following the regular season, the following tie-breakers will be determined. For two teams tied (winning percentage) in the final league standings:
i. Head-to-head match-ups (the team that won both or the only meeting during the season wins the tie-breaker).
ii. If both teams split, then the team that scored the most overall runs during the regular season meetings (head-to-head).
iii. If both teams split and scored the same number of runs in the head-to-head meeting, the team with the highest run differential between the two teams wins the tie-breaker.
For 3 or more teams tied (winning percentage) in the final league standings:
iv. A mini-league is created among the teams tied and the W-L percentage within the mini-league will determine the tie-breaking. If two of the three teams are tied, head-to-head (between those two teams) determines the tie-breaker (see above). If all three teams remained tie, then tie-breaking will be determined by the team with the highest runs per game average (for the season).
10) LEAGUE SOCIALIZING
a. Teams will take turns planning a league happy hour and/or weekend practice for a chance to socialize with other teams.
b. Teams are encouraged to make merry together after regular-season games to foster trans-league camaraderie.
c. Players who do not socialize sufficiently will be hanged.
II. BATTING & BASE RUNNING
1) BUNTING is not allowed.
2) LEADING OFF is not allowed. Runner’s foot must be touching the bag until bat contact with the ball.
a. A runner’s foot must remain on the base when the pitcher is in control of the ball in the infield, is standing in the vicinity of the pitcher’s mound, and is not covering a base.
3) NO WALKS No called balls. Batters are expected to keep the game moving by not waiting an inordinate amount of time for a “perfect pitch.”
4) STRIKE OUTS
a. Normal strike-out rules: batter gets 3 swings, if no contact then they strike out.
b. Fouls count as a strikes with the exception that the 3rd strike has to be a clean miss. Otherwise, unlimited fouls.
5) BASE MOVEMENT If a base moves during play, the runner is safe if touching or standing in the same spot the base was placed before it moved.
6) BATS, BALLS, and BASES
a. Bats are not to be thrown. Bats can be dropped along the 1st base line, but cannot be thrown at an inappropriate distance (discretion of the home plate umpire and coaches). The first violation results in a warning. Violations after one warning result in the batter being out.
b. The batting team (home plate ump, coach or on deck batter) is responsible for moving a dropped bat out of the way.
c. Only bats certified by the Amateur Softball Association of America and bearing their 2004 or 2013 logo may be used (see images below).
external image clip_image001.jpg
Description: http://www.asasoftball.com/images/certified_2004_mark.gif
Description: http://www.asasoftball.com/images/certified_2004_mark.gif


d. Through the 2013 season, ASA-approved 44 cor 375 compression 12-inch softballs will be the only ball allowed for play. Beginning in 2014, the new ASA standard, 52 cor 300 compression 12-inch softball will be the only ball allowed for play.
e. The home team in each game will provide at least one new game ball per game that meets the requirement in (d) above. If a game ball becomes lost or unplayable, a previously used ball in good condition that meets the requirement in (d) above may be substituted.
f. The home team in each game will provide bases, including a double first base or reasonable substitute.
7) COLLISIONS
a. Right of way belongs to the fielder having a reasonable chance at making the play. Making the play means going after a loose ball off the bat. Runners may leave the baseline advancing to a base ONLY if maintaining the baseline would cause interference with a fielder making a play, not to avoid a tag or for any other reason.
b. When throwing or fielding a throw, the fielder must not block the runner or obstruct the baseline in any way (i.e. runner has the right of way).
c. Runners get a free base when a fielder who is not part of the play stands in the baseline/path between the runner and the next base. Contact does not have to be made and in fact should be avoided.
d. Runners may jump over fielded balls as long as they are not interfering with a fielder’s movement.
e. Blocking the runner or reasonable attempt at the play to be determined by both coaches and, in case of a calm difference of opinion, everybody goes back and the batter hits again.
8) SLIDING
a. Sliding (head, feet, butt, any body part first) is allowed but must be directed towards the bag.
b. Base coaches should help instruct fielders on where to stand to avoid injury and make the play if it’s obvious that the fielder isn’t fully trained in this area.
9) PINCH RUNNERS
a. Pinch runners shall be allowed under the following conditions:
i. A runner is injured during game play and is able to bat and attain first base, but not run farther.
ii. A player arrives at a game with a minor injury that allows him or her to bat and attain first base, but not run farther. If a player arrives at a game thus injured, the coach must make this known to the other coach before the game.
b. In order to put in a pinch runner, a batter must be able to bat and get to first base. The pinch runner will then run for the batter starting at first base on the next play.
c. Pinch runner must be the last non-active (not batting or on base) same-sex person in the line-up.
10) DESIGNATED HITTERS
a. Up to two DHs are allowed in addition to 10 fielding players.
b. DHs are optional and not mandatory.
c. The first DH must be a female. The second DH can be a male or a female. (Gender composition is based on male/female ratios in the batting order, not the fielding lineup.)
d. The DH(s) can bat anywhere within the lineup.
e. The DH (and only the DH) is exempt from the league rule that a player must play in the field before batting.
f. The DH (and only the DH) is exempt from the league rule that once a player has been removed from the game he/she cannot re-enter (a player can be removed from the field, but remain as a DH).
g. A player cannot be removed from the field/and or from the DH slot and later be reinserted as a DH.
11) BATTING ORDER
a. Once a line-up for a game has been designated, the number of batters cannot change. I.E. If a team starts out with 10 batters in the lineup, that team cannot add 1 or 2 DHs later in the game, thus increasing the batting order to 11 or 12. Conversely, a team cannot begin a game with 12 in the batting lineup and then opt, mid-game, to abolish their DHs and change to a 9-person batting lineup.
b. However, if a team starts the game with 8 or 9 players, late-arriving players may be added to the lineup as follows, up to a maximum of 10 players and in accordance with I.2 Gender Composition: 1) if the team has not batted through their lineup once, the late arriving player(s) may be placed in a spot anywhere in the lineup that has not already batted; if the team has already batted through their lineup once, the late arriving player(s) must be placed in the empty 9 and/or 10 spot of the lineup regardless of where the team is in the batting order. Once a team has a full lineup in accordance with I.2 Gender Composition, it no longer takes an automatic out. Note: under these circumstances, players may be added to the lineup immediately and need not play in the field first as per II.27.a.
III. FIELDING
1) CALLING PLAYS
a. The batting team will provide three base coaches (1st, 3rd , and home) who will make calls on plays for their own team. Base coaches should be watching the game, not running the playbook, calling the line-up, etc.
b. Base coaches make calls as follows:
i. Home Plate Coach: Fair and foul calls, close plays at home plate, pop flys to the catcher.
ii. 1st Base Coach: Close plays at first base and outfield flys to right field.
iii. 3rd Base Coach: Close plays at 2nd and 3rd bases, outfield flys to left & center field.
c. The call is final.
d. In case of a calm difference of opinion, only the opposing team coach can ask the calling team coach for a review of a call. Players who have alternate opinions of any call made on the field may convey differences of opinion to their own coach only. Any other discussion of calls is considered heckling (see 31 below).
2) NO INFIELD FLY RULE
a. If a defensive player(s) take obvious advantage of this rule in an attempt to provide an advantage to the defense, the result will be the batter is out and the runners remain, in effect creating an infield fly rule. Call will be made by coaches.
3) FOULS that rise above the batters head and are caught are out. Ricochets are ruled interference/dead ball.
4) PITCHING
a. Let’s keep bad pitching to a minimum, replace when obviously necessary.
b. Pitches should aim to arc about ten feet in the air, or at least a couple feet above the batter’s head at its highest point. No flat or fast pitching, no balls with purposeful spin or curves.
5) INFIELDERS’ POSITION shall be no closer than the baseline at the pitch. Fielders can move forward once the ball crosses the plate or is hit.
6) SUBSTITUTIONS
a. All players must play the field first, before batting, except in case of injury.
b. Mid-inning player substitutions are allowed.
c. Once a player comes out of the game, he/she cannot re-enter. The only exception to this is if a player gets injured and there are no other available players.
7) CATCHERS are required to stand at least 5 feet behind home plate.
8) OVER-THROWS
a. Coaches will establish boundaries of play for each field before games.
b. Over-throws into out-of-play territory allow 1 additional base for all base runners regardless of position between bases, meaning they have a free walk to the base in front of them.
c. Over-throws into in-play territory, ball is still live and runners may keep running. Ball remains live until the fielding team calls it dead.
IV. MANNERS
1) INSTRUCTION
a. Both teams have a duty to provide respectful playing guidance to any and every player that could benefit from playing tips.
2) HECKLING
a. Allowed toward your own team only. Must be good-natured.
b. Heckling complaints, or any other complaints, may be made by a coach to the other team’s coach only. Offenders get a warning then are subject to ejection (same offender), then forfeit (additional offenses).
3) PRAISE is mandatory for good play by both teams.


International Education Softball League
International Education Softball League

~ 2016 RULES ~

The IESL is a relaxed, co-ed, grassroots, beginner softball league made up of teams from international education organizations in the Washington metro area.
The league aims to: 1. Have fun, and 2. Play good softball.

I. HOUSEKEEPING
1) NO METAL CLEATS
a. Coaches should review cleats before play to avoid injury and/or ejection.
2) GENDER COMPOSITION
The following team configurations are allowed:
a. 10 player teams with no fewer than 4 women
b. 9 player teams with no fewer than 4 women, no out
c. 9 player teams with 3 women, 10th spot auto out
d. 8 player teams with 3 women, 9th spot out, no 10th spot
3) LATE STARTS
a. No grace periods. Start times will be established at the beginning of the season and should be observed by all teams.
b. Teams with less than 8 players (still maintaining a 2 women minimum) at start time may bat first. If they were supposed to be Home, they lose that advantage (lose it, not exchange it for the next match up). If after their turn at bat they can't field a team as defined above, end of game. This allows some straggling without undue delay or penalty to those teams that get their teams to the field on time.
c. If both teams are short players at start time, 10 minute delay is automatic, then late start rule applies unless both teams are short, in which case another 10 minute grace period called or a tie is called so we don't have to draw out the season with make-ups.
4) RESCHEDULES
a. If a coach knows his/her team will not be able to play a game already scheduled, that coach can request from the opposing coach that the game be rescheduled. The opposing coach has the option of winning by forfeit or complying with the request and rescheduling. A request to reschedule CANNOT be made after Monday, the week of the scheduled game. After that point, if a coach cannot field a team, it will be an automatic forfeit.
5) GAME LENGTH
a. Official game length is 7 innings.
b. 5 innings constitutes an "official" game if home team gets the bottom of the 5th if their at bat is needed.
c. Coaches can decide on a 4 inning game prior to starting if conditions suggest interrupted play is likely.
d. The team that is losing must bat at least 4 innings for the game to be an official game.
e. Suspended Games: If a game is suspended due to weather conditions, and four complete innings have not been played, both teams will reschedule the game and start to play the rescheduled game completely from the beginning. However, all players present at the suspended game will be able to count the suspended game as an official game played.
6) SEASON SCHEDULE
a. Games shall begin as close as possible to mid-May and the tournament shall be held in mid-August, depending on permits.
b. If we have 8 teams we will play with no byes during the regular season.
c. If we have 7 teams we will play with one bye during the regular season.
7) TOURNAMENT ELIGIBILITY
a. A player must play in no fewer than four (4) regular season games to be eligible for tournament play.
8) LEAGUE CHAMPIONSHIP
a. League championship (along with the official league trophy) is determined by post-season play and not regular season standings.
b. The post-season tournament will include all league teams and will have a format agreeable by the majority of teams.
c. If we have 7 teams, the team that wins the regular season will sit out the first round of the tournament.
9) TIE BREAKERS for seeding for the post-season tournament:
a. League standings are determined by winning percentage and not overall wins. In the event that two or more teams are tied in the standings following the regular season, the following tie-breakers will be determined. For two teams tied (winning percentage) in the final league standings:
i. Head-to-head match-ups (the team that won both or the only meeting during the season wins the tie-breaker).
ii. If both teams split, then the team that scored the most overall runs during the regular season meetings (head-to-head).
iii. If both teams split and scored the same number of runs in the head-to-head meeting, the team with the highest run differential between the two teams wins the tie-breaker.
For 3 or more teams tied (winning percentage) in the final league standings:
iv. A mini-league is created among the teams tied and the W-L percentage within the mini-league will determine the tie-breaking. If two of the three teams are tied, head-to-head (between those two teams) determines the tie-breaker (see above). If all three teams remained tie, then tie-breaking will be determined by the team with the highest runs per game average (for the season).
10) LEAGUE SOCIALIZING
a. Teams will take turns planning a league happy hour and/or weekend practice for a chance to socialize with other teams.
b. Teams are encouraged to make merry together after regular-season games to foster trans-league camaraderie.
c. Players who do not socialize sufficiently will be hanged.
II. BATTING & BASE RUNNING
11) BUNTING is not allowed.
12) LEADING OFF is not allowed. Runner’s foot must be touching the bag until bat contact with the ball.
a. A runner’s foot must remain on the base when the pitcher is in control of the ball in the infield, is standing in the vicinity of the pitcher’s mound, and is not covering a base.
13) NO WALKS No called balls. Batters are expected to keep the game moving by not waiting an inordinate amount of time for a “perfect pitch.”
14) STRIKE OUTS
a. Normal strike-out rules: batter gets 3 swings, if no contact then they strike out.
b. Fouls count as a strikes with the exception that the 3rd strike has to be a clean miss. Otherwise, unlimited fouls.
15) BASE MOVEMENT If a base moves during play, the runner is safe if touching or standing in the same spot the base was placed before it moved.
16) BATS, BALLS, and BASES
a. Bats are not to be thrown. Bats can be dropped along the 1st base line, but cannot be thrown at an inappropriate distance (discretion of the home plate umpire and coaches). The first violation results in a warning. Violations after one warning result in the batter being out.
b. The batting team (home plate ump, coach or on deck batter) is responsible for moving a dropped bat out of the way.
c. Only bats certified by the Amateur Softball Association of America and bearing their 2004 or 2013 logo may be used (see images below).
external image clip_image002.jpg
Description: http://www.asasoftball.com/images/certified_2004_mark.gif
Description: http://www.asasoftball.com/images/certified_2004_mark.gif


d. Through the 2013 season, ASA-approved 44 cor 375 compression 12-inch softballs will be the only ball allowed for play. Beginning in 2014, the new ASA standard, 52 cor 300 compression 12-inch softball will be the only ball allowed for play.
e. The home team in each game will provide at least one new game ball per game that meets the requirement in (d) above. If a game ball becomes lost or unplayable, a previously used ball in good condition that meets the requirement in (d) above may be substituted.
f. The home team in each game will provide bases, including a double first base or reasonable substitute.
17) COLLISIONS
a. Right of way belongs to the fielder having a reasonable chance at making the play. Making the play means going after a loose ball off the bat. Runners may leave the baseline advancing to a base ONLY if maintaining the baseline would cause interference with a fielder making a play, not to avoid a tag or for any other reason.
b. When throwing or fielding a throw, the fielder must not block the runner or obstruct the baseline in any way (i.e. runner has the right of way).
c. Runners get a free base when a fielder who is not part of the play stands in the baseline/path between the runner and the next base. Contact does not have to be made and in fact should be avoided.
d. Runners may jump over fielded balls as long as they are not interfering with a fielder’s movement.
e. Blocking the runner or reasonable attempt at the play to be determined by both coaches and, in case of a calm difference of opinion, everybody goes back and the batter hits again.
18) SLIDING
a. Sliding (head, feet, butt, any body part first) is allowed but must be directed towards the bag.
b. Base coaches should help instruct fielders on where to stand to avoid injury and make the play if it’s obvious that the fielder isn’t fully trained in this area.
19) PINCH RUNNERS
a. Pinch runners shall be allowed under the following conditions:
i. A runner is injured during game play and is able to bat and attain first base, but not run farther.
ii. A player arrives at a game with a minor injury that allows him or her to bat and attain first base, but not run farther. If a player arrives at a game thus injured, the coach must make this known to the other coach before the game.
b. In order to put in a pinch runner, a batter must be able to bat and get to first base. The pinch runner will then run for the batter starting at first base on the next play.
c. Pinch runner must be the last non-active (not batting or on base) same-sex person in the line-up.
20) DESIGNATED HITTERS
a. Up to two DHs are allowed in addition to 10 fielding players.
b. DHs are optional and not mandatory.
c. The first DH must be a female. The second DH can be a male or a female. (Gender composition is based on male/female ratios in the batting order, not the fielding lineup.)
d. The DH(s) can bat anywhere within the lineup.
e. The DH (and only the DH) is exempt from the league rule that a player must play in the field before batting.
f. The DH (and only the DH) is exempt from the league rule that once a player has been removed from the game he/she cannot re-enter (a player can be removed from the field, but remain as a DH).
g. A player cannot be removed from the field/and or from the DH slot and later be reinserted as a DH.
21) BATTING ORDER
a. Once a line-up for a game has been designated, the number of batters cannot change. I.E. If a team starts out with 10 batters in the lineup, that team cannot add 1 or 2 DHs later in the game, thus increasing the batting order to 11 or 12. Conversely, a team cannot begin a game with 12 in the batting lineup and then opt, mid-game, to abolish their DHs and change to a 9-person batting lineup.
b. However, if a team starts the game with 8 or 9 players, late-arriving players may be added to the lineup as follows, up to a maximum of 10 players and in accordance with I.2 Gender Composition: 1) if the team has not batted through their lineup once, the late arriving player(s) may be placed in a spot anywhere in the lineup that has not already batted; if the team has already batted through their lineup once, the late arriving player(s) must be placed in the empty 9 and/or 10 spot of the lineup regardless of where the team is in the batting order. Once a team has a full lineup in accordance with I.2 Gender Composition, it no longer takes an automatic out. Note: under these circumstances, players may be added to the lineup immediately and need not play in the field first as per II.27.a.
III. FIELDING
22) CALLING PLAYS
a. The batting team will provide three base coaches (1st, 3rd , and home) who will make calls on plays for their own team. Base coaches should be watching the game, not running the playbook, calling the line-up, etc.
b. Base coaches make calls as follows:
i. Home Plate Coach: Fair and foul calls, close plays at home plate, pop flys to the catcher.
ii. 1st Base Coach: Close plays at first base and outfield flys to right field.
iii. 3rd Base Coach: Close plays at 2nd and 3rd bases, outfield flys to left & center field.
c. The call is final.
d. In case of a calm difference of opinion, only the opposing team coach can ask the calling team coach for a review of a call. Players who have alternate opinions of any call made on the field may convey differences of opinion to their own coach only. Any other discussion of calls is considered heckling (see 31 below).
23) NO INFIELD FLY RULE
a. If a defensive player(s) take obvious advantage of this rule in an attempt to provide an advantage to the defense, the result will be the batter is out and the runners remain, in effect creating an infield fly rule. Call will be made by coaches.
24) FOULS that rise above the batters head and are caught are out. Ricochets are ruled interference/dead ball.
25) PITCHING
a. Let’s keep bad pitching to a minimum, replace when obviously necessary.
b. Pitches should aim to arc about ten feet in the air, or at least a couple feet above the batter’s head at its highest point. No flat or fast pitching, no balls with purposeful spin or curves.
26) INFIELDERS’ POSITION shall be no closer than the baseline at the pitch. Fielders can move forward once the ball crosses the plate or is hit.
27) SUBSTITUTIONS
a. All players must play the field first, before batting, except in case of injury.
b. Mid-inning player substitutions are allowed.
c. Once a player comes out of the game, he/she cannot re-enter. The only exception to this is if a player gets injured and there are no other available players.
28) CATCHERS are required to stand at least 5 feet behind home plate.
29) OVER-THROWS
a. Coaches will establish boundaries of play for each field before games.
b. Over-throws into out-of-play territory allow 1 additional base for all base runners regardless of position between bases, meaning they have a free walk to the base in front of them.
c. Over-throws into in-play territory, ball is still live and runners may keep running. Ball remains live until the fielding team calls it dead.
IV. MANNERS
30) INSTRUCTION
a. Both teams have a duty to provide respectful playing guidance to any and every player that could benefit from playing tips.
31) HECKLING
a. Allowed toward your own team only. Must be good-natured.
b. Heckling complaints, or any other complaints, may be made by a coach to the other team’s coach only. Offenders get a warning then are subject to ejection (same offender), then forfeit (additional offenses).
32) PRAISE is mandatory for good play by both teams.